/* Preserve the generous original touch target while its branch is being cut. */
.saw-active,.saw-cut{pointer-events:none}
.saw-active .obstacle-art,.saw-cut .obstacle-art{visibility:hidden}
.game-board .saw-active .target-ring,.game-board .saw-cut .target-ring{opacity:0!important}
.branch-saw-effect{pointer-events:none}
.saw-tool{filter:drop-shadow(0 3px 0 #36513d20)}
.saw-kerf path{fill:none;stroke-linecap:round}
.saw-cut-wood{stroke:#f0d8a0;stroke-width:8}
.saw-cut-line{stroke:#674c35;stroke-width:3}
.saw-cut-face ellipse{fill:#f0d49a;stroke:#795737;stroke-width:2.5}
.saw-cut-face path{fill:none;stroke:#bd945b;stroke-width:1.5;stroke-linecap:round}
.saw-wood-chip{fill:#d7ac70;stroke:#89613d;stroke-width:.8}
.saw-still .saw-tool{filter:none}
